Last time I talked about monster design, it was to discuss variable features in monster design. If you missed that, then I encourage you to read it. This week, I’m going to talk about taking the next step in lazy monster design: Instant Monsters! Just add creativity! Continue reading “Messing With Monster Design 2: Instant Monsters”
Yeah, it’s a new blog post after 3 months of silence. Deal with it.
So Mike Mearls and the D&D Crew have officially released another version of the Ranger in this month’s Unearthed Arcana, attempting once again to create the perfect version of the class. Or at least the version that satisfies the majority of people. And I mean that, by the way. This is very obviously an attempt to satisfy as many people as possible. I’ll get to why that is in a bit.
Did they succeed in that? I don’t know. Only time, playtesting, and surveys will tell if it satisfied the majority of people. I can’t answer for them. I can only answer for myself. So, did the new ranger satisfy me?
In a word: no. But I’m rarely complacent with just writing a single word. So, what’s going on with this Ranger? Why can’t I just be happy with what I’m given?
Read the ranger for yourself HERE!