It's been nearly two years since I talked about the ranger. Now, I present my newest (and I think best) version of the class.
DM’s Guild Review: The Complete Martialist Handbook
Ever wanted to transform into a Thunderbird? Maybe you want to heft around a Boomstick? Well, have I got the book for you!
Return of the Weapon Gem, 5th Edition
Where my Bloodborne fans at?
10 New Magic Items for the Tomb of Annihilation
Every dungeon needs more cool stuff, after all...
Final Fantasy in D&D: The Alternate Dragoon
Because sometimes video game mechanics don’t translate all that well.
Final Fantasy in D&D: Dark Knights and Dragoons
Ever wanted to run a high-flying dragoon or a shadow-cloaked dark knight from Final Fantasy? Then I've got some good news for you.
So You Want to Hunt Some Monsters
...and wear their bones as a hat.
Final Fantasy in D&D: Five Magic Items
Final Fantasy is one of the most famous RPG series in the world. It's about time we got some FF in our D&D, don't you think?
The Brute, Revised
Last week, I threw some shade at the Brute subclass. Now, please allow me to put my money where my mouth is and take a shot at re-building it.
Unearthed Arcana Review: Three Subclasses
This month's Unearthed Arcana brings us three new subclasses: the Circle of Spores, the Brute, and the School of Invention. But how do they pan out?
DM’s Guild Review: The Comprehensive Equipment Manual
The Comprehensive Equipment Manual is 255 pages of new items and systems to use in your games. But is it the right book for your table?