I've talked a lot about monster design. Now, it's time to take the next step. Let's design something...legendary.
Messing With Monster Design 2: Instant Monsters
Ever get tired of taking ALL THAT TIME to write full stat blocks? Then have I got the design method for you...
Messing With Monster Design: Variable Features
Much of monster design in D&D is quite rigid and uniform. Let's mix that up and introduce a little narrative to our monsters, eh?