This week, we continue our exploration of Fire Emblem subclasses by introducing the Armored General. This is a version of the General class from Fire Emblem. However, the term “general” in a standard fantasy system is generally more of a leader, marshal, or warlord, which is NOT the point of this subclass.
The point of this subclass is to be a defensive bulwark. They are nearly impenetrable, heavily armored badasses that, just like the swordmaster, are probably 100% overpowered. But, again, I’m kind of okay with it. This is about delivering the spirit of the class, rather than something that’s viable for Adventurer’s League play.
Anyway, onto the Armored General. Continue reading “Treasure Type Z: Armored General Archetype”